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December 30th 2005, 02:54 AM
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metatarasal
Bard He/Him Netherlands
I object 
Yup, just send me the savegame like that.

But by the looks of things it probably ends up that I'll give you directions to change the script i2-crownnews.c (in the STORY folder of the DMOD) from this:

void talk(void)
{
freeze(1);
say_stop("`%From now on it is forbidden to fry any food",¤t_sprite);
wait(200);
say_stop("`%It's now only legal to cook",¤t_sprite);
wait(200);
sp_dir(1,2);
say_stop("They sure have a staple diet!",1);
unfreeze(1);
}

Into this:

void main(void)
{
int &pers = create_sprite(488,197,16,401,1);
sp_base_walk(&pers,400);
sp_speed(&pers,1);
sp_script(&pers,"p2-mayor");
}
void talk(void)
{
freeze(1);
say_stop("`%From now on it is forbidden to fry any food",¤t_sprite);
wait(200);
say_stop("`%It's now only legal to cook",¤t_sprite);
wait(200);
sp_dir(1,2);
say_stop("They sure have a staple diet!",1);
unfreeze(1);
}

But I think I could just send you the script as well, whatever's most comfortable.

I want to know where this bug comes from, there isn't any code influencing the presence of the mayor, so the MAP.DAT could be bad, in which case you (probably) had a bad download. (that's also why I'd like to see your savegame, if the bug doesn't occur to me then there's a good chance that the MAP.DAT is broken)