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Reply to Re: playsound - 3D variable not working?

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April 26th, 04:37 AM
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SimonK
Peasant He/Him Australia
 
I'm using every sound number available... all miserly 99, plus reloading others into existing slots as the DMOD progresses, which makes the saving and reloading with the autosaves and quicksaves of DinkHD a little more ... um interesting... alopeciatic... (not even a word...)