Reply to Re: editor_type() - values 2 or 4 nuke attached script?
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If a sprites editor type is set to 2 or 4, the script will stay attached until screen exit, and the script will not load when returning to that screen. So not instant nuke as soon as it changes, but nuked on future screen loads, yes.
3 and 5 work the same way.
I tested this with a hit proc, which still worked after the change (which took place in a prior talk proc). And I used scripts_used to confirm that the script was still loaded but was not loaded when exiting and returning to the screen.
3 and 5 work the same way.
I tested this with a hit proc, which still worked after the change (which took place in a prior talk proc). And I used scripts_used to confirm that the script was still loaded but was not loaded when exiting and returning to the screen.