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Reply to Re: Dink Smallwood / D-Mod Creation Tutorials

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August 15th 2023, 11:35 AM
peasantmb.gif
yeoldetoast
Peasant They/Them Australia
LOOK UPON MY DEFORMED FACE! 
If you read that link I posted to the DinkC reference, it explicitly states that it is a very bad idea due to the highly likely potential mismatch of sprite override data between the two map.dat files. This means that unless your map files use absolutely no sprite overrides (barrels or burnt pine trees etc.) it would be a veritable nightmare to switch between the two. FB3 only ever allowed you to go in one direction for this reason. If your second map is almost identical to the first, except with different tiling, it might work okay, however.