DinkHD Beta Report - A Fish Named Bloop
A Fish Named Bloop
Here are the bugs I found playing A fish named bloop in the latest version of dinkHD
Right when you start the game and go one screen to the right you meet another fish, but the sprite loaded is the wrong one:
In Dink HD
In Dink 1.08
The Status bar is also rendered wrong, with the lower half of the item slot missing, and no transparency on items:
In Dink HD
In Dink 1.08
Edit: Oh, Dan, how do I embed images in posts? Is that something only moderators can do?
Right when you start the game and go one screen to the right you meet another fish, but the sprite loaded is the wrong one:
In Dink HD
In Dink 1.08
The Status bar is also rendered wrong, with the lower half of the item slot missing, and no transparency on items:
In Dink HD
In Dink 1.08
Edit: Oh, Dan, how do I embed images in posts? Is that something only moderators can do?
Yep, only moderators for now, sorry.
Thanks, both of these will be fixed for 1.7.7:
* Sprite blits that hang out of the game area are now rejected in some situations, to match functionality of Dink 1.08. (Bloop the fish on 1.08 looked right because it was getting ddraw errors when trying to draw the "blank" numbers because they were too big for the screen)
* A LOAD_SEQUENCE done after a LOAD_SEQUENCE_NOW (on the same sequence) in dink.ini is now ignored to match V1.08 functionality. This fixes the issue of a fish turning into an old man in Bloop the fish
* Sprite blits that hang out of the game area are now rejected in some situations, to match functionality of Dink 1.08. (Bloop the fish on 1.08 looked right because it was getting ddraw errors when trying to draw the "blank" numbers because they were too big for the screen)
* A LOAD_SEQUENCE done after a LOAD_SEQUENCE_NOW (on the same sequence) in dink.ini is now ignored to match V1.08 functionality. This fixes the issue of a fish turning into an old man in Bloop the fish