MiloBones's Profile
Interpol is a good band.
I suck at completing things.
A/S/L: 18/M/Chicago
Email: dcohen1 [at] uchicago [dot] edu
I suck at completing things.
A/S/L: 18/M/Chicago
Email: dcohen1 [at] uchicago [dot] edu
I_dont_want_spam@check_the_end_of_my_bio.com
http://www
Private Message
First, you have nine globals for this? That's a lot, considering the variable limit.
Second, that is honestly one of the weirdest bugs I've ever seen. In my experience, sprite numbers are steady. Put the &d1 = ¤t_sprite at the very beginning of the main procedure of dot1, (before any create_sprite or sp_script commands or whatever) and see if that helps...
Second, that is honestly one of the weirdest bugs I've ever seen. In my experience, sprite numbers are steady. Put the &d1 = ¤t_sprite at the very beginning of the main procedure of dot1, (before any create_sprite or sp_script commands or whatever) and see if that helps...
MiloBones has released 4 files
Title | Category | Avg | Updated |
---|---|---|---|
Very Dink Christmas (A) | D-Mod, Unfinished | 6.0 | April 9th, 2006 |
Tile Puzzle | D-Mod, Miscellaneous, Demo | 8.7 | July 24th, 2005 |
Hardboxer | Development | 9.0 | August 31st, 2004 |
Ants (The) | D-Mod, Demo | 7.3 | July 22nd, 2004 |